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Simi Kusoni
HelloKittyFanclub
453
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Posted - 2012.04.05 04:17:00 -
[1] - Quote
Endeavour Starfleet wrote:5 min VGs Well there's your problem, right there. You guys figured out a way to blitz sites in <5 minutes with minimal risk, now its being fixed. Deal with it, and if you want to make insane amounts of ISK in the future I suggest you try wormholes, low sec or null sec.
You know, places that were intended to be high-profit.
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Simi Kusoni
HelloKittyFanclub
470
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Posted - 2012.04.05 13:45:00 -
[2] - Quote
Richard Aiel wrote:Ah the places theyll nerf next.
what you expected them to buff null and low? I don't really care if they buff it or not to be honest, it's not like I doing any PvE any more anyway.
As long as profit goes "high > low > null > whs" I'm happy.
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Simi Kusoni
HelloKittyFanclub
487
|
Posted - 2012.04.05 18:03:00 -
[3] - Quote
Endeavour Starfleet wrote:Nirnias Stirrum wrote:Well if CCP want to in anyways keep with a realistic timeline and story line, incursions will be gone soon.. i mean 1 nation can only invade an entire empire for so long before both running out of men and spaceships..
So heres hoping incursions will end with the coming of Inferno! Doing it right as in providing a new faction incursion would require dev resources instead of throwing some so called "Fixes" down in five minutes of coding because the forum filled up with nullsec whiners and Incursion bobs kept their channels xing up instead of contesting the lies that led to this. Obligatory umadbro.
Want to make loads of isk as part of a fleet? Try wormholes, or is actually losing your ship if you're careless too great a burden to bear?
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Simi Kusoni
HelloKittyFanclub
487
|
Posted - 2012.04.05 18:15:00 -
[4] - Quote
Markus Reese wrote:one of the big things about incursions is the random fleet part that no other pve earning offers. It originally wasn't the isk, but the fact I can just join up with other people from other corps and enjoy with alot lower risk. That is the important part of incursions, hence the fix and not just nerf. Glad to see they are fixing the farm with a balance over just dropping reward. Good to see. Indeed, hopefully it will still be a viable profession for new players post nerf. Whilst not overshadowing all other means of making ISK, as it does currently.
I also hope they expand the gap in profit between high sec incursions and low sec. From what I've heard the increased hassle and time wasted due to hostiles renders low sec incursion running on the whole pointless. Or at best less profitable than high sec.
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Simi Kusoni
HelloKittyFanclub
487
|
Posted - 2012.04.05 18:32:00 -
[5] - Quote
Torneach wrote:Simi Kusoni wrote:As long as profit goes "high > low > null > whs" I'm happy. I think you got that backwards. I really hope by accident. Heh, yeah, my bad 
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Simi Kusoni
HelloKittyFanclub
490
|
Posted - 2012.04.05 19:34:00 -
[6] - Quote
DarthNefarius wrote:Simi Kusoni wrote: Obligatory umadbro.
Want to make loads of isk as part of a fleet? Try wormholes, or is actually losing your ship if you're careless too great a burden to bear?
I hope CCP adds Sleeper incursions which drop ribbons into Hi Sec & NULL to spread the wealth  In the very least if CCP is serious about putting the economy in players hands blue loot from sleeper wrecks should be eliminated just like all other NPC buy orders to fix the ISK sink issues creating run away inflation Good thing CCP don't listen to bad poasters.
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